U4GM Why Magnetron Runs on Stella Montis Keep Paying Off

In Arc Raiders, the moment you spot that purple glow, your brain flips a switch. The Magnetron isn't flashy, and it won't win you a firefight, but it changes what you can do after you extract. I started treating it like a "do not touch" item once I saw how many upgrades and tasks quietly depend on it, and I keep a quick reference list from ARC Raiders BluePrint so I don't forget what to save versus what to sell when the bag gets tight.

Why the Magnetron Matters
A lot of players sell it the first time. Six grand looks nice when you're broke and low on ammo. But it's one of those rookie trades you regret later. It stacks up to three, and it's a hard gate for Tian Wen's "Snap & Salvage" quest line, so if you cash it out, you're basically buying yourself more grinding. Recycling is the real value. You'll pull Magnetic Accelerators and Steel Springs, and those parts show up again and again when you start chasing higher-tier gadgets and weapon upgrades.

Welcome to U4GM, where Arc Raiders runs feel smoother and the grind hits different. Chasing that Epic Magnetron on Stella Montis? We've got practical loot-route tips, what to recycle it into, and what it's worth when you're racing to extract.

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